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Plain Old C++ Object : ウィキペディア英語版
Plain Old C++ Object

Like the term POJO (''Plain Old Java Object'') in the Java world, the term ''Plain Old C++ object'' or its acronym ''POCO'' means a C++ artifact that is ''neither defined by nor coupled to'' the underlying C++ component framework that manipulates it.
Examples of such an artifact include, for instance, instances of a C++ classes, K&R structs, unions, or even functions (as function pointers). This is contrast to component model in classic C++ component frameworks, such as OMG-CCM, JTRS-SCA core framework (CF), OpenSOA's SCA for C++. These classic component frameworks either dedicate a proprietary component programming model (a super class), or mandate component implementations to be tightly coupled to the underlying framework (calling its runtime).
== See also ==

* Plain old data structure (POD)
* Plain Old Java Object (POJO)
* Plain Old CLR Object (another POCO term)

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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